fallout (1)

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Homework Notes: Fallout

Years ago, I played a little bit of Fallout 2, which gave me a basic understanding of the game's gemeplay, but I didn't really enjoy it and I stopped playing after something like two or three hours. But I had watched several in-depth videos on the first Fallout in particular over the last year, that widely praised it for its accomplishments and dove deeper into its gameplay mechanics. So when I started thinking about what kind of game I would want to make, and zeroing in on some kind of isometric RPG, Fallout was one of the main references for how I want to approach things. Though I'm not really that much interested in the series, having played Fallout at least once will surely be hugely valuable in the future. This really is part of the necessary homework to get into developing this kind of game. Having now played some 10-12 hours of Fallout, I have to say my most objective assessment would be "I am not enjoying the game. To phrase my overall perception in the most positive way, I think that looking at Fallout side to side with Baldur's Gate is like looking at Nosferatu and Casablanca. Nosferatu…

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